Former Rockstar Dev Explains GTA 6 30 FPS Visual Trade-Offs
Former Rockstar Dev Explains GTA 6 30 FPS Visual Trade-Offs

Former Rockstar Dev Explains GTA 6 30 FPS Visual Trade-Offs

News summary

Grand Theft Auto 6 (GTA 6) is expected to run at 30 frames per second (fps) on base consoles such as the PS5 and Xbox Series X|S, with a 60 fps option likely reserved for higher-end models like the PS5 Pro or possibly future consoles. Obbe Vermeij, a former Rockstar Games technical director, explains that this decision is a trade-off favoring visual fidelity over frame rate, as running the game at 30 fps allows developers to render twice as many polygons, enhancing the game's detailed open world. Since GTA 6 is not a competitive multiplayer title, prioritizing visuals over frame rate is seen as a practical choice to deliver a more immersive experience. Digital Foundry and other industry experts doubt that even the PS5 Pro can consistently achieve 60 fps due to the game's complexity and ambitious graphical demands. The game's release is scheduled for May 26, 2026, and potential delays could push its launch closer to the next console generation, possibly improving performance options. Overall, while some fans may prefer higher frame rates, many may appreciate the richer graphics and realistic details that 30 fps enables in GTA 6.

Story Coverage
Bias Distribution
100% Center
Information Sources
27aa3b97-dde4-4264-bee6-0c66d3641e74
Center 100%
Coverage Details
Total News Sources
1
Left
0
Center
1
Right
0
Unrated
0
Last Updated
4 days ago
Bias Distribution
100% Center
Related News
Daily Index

Negative

23Serious

Neutral

Optimistic

Positive

Ask VT AI
Story Coverage

Related Topics

Subscribe

Stay in the know

Get the latest news, exclusive insights, and curated content delivered straight to your inbox.

Present

Gift Subscriptions

The perfect gift for understanding
news from all angles.

Related News
Recommended News