Unity Cancels Runtime Fee Amid Backlash
Unity Cancels Runtime Fee Amid Backlash

Unity Cancels Runtime Fee Amid Backlash

News summary

Unity Software has canceled its controversial Runtime Fee, which charged developers per game download, following extensive backlash from the game development community. The fee, introduced a year ago, led to widespread outrage and threats from developers to abandon the Unity engine. New CEO Matt Bromberg announced the decision after consulting with developers and customers, signaling a move to rebuild trust. Unity will revert to a seat-based subscription model and increase fees for its Pro and Enterprise plans by 8% and 25% respectively, effective January 1, 2025. This decision led to an 8% rise in Unity’s stock. The company aims to maintain predictable annual price increases moving forward.

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