World of Warcraft union
World of Warcraft union

World of Warcraft union

News summary

More than 500 employees from the World of Warcraft development team have successfully unionized under the Communications Workers of America (CWA), marking a significant milestone as the largest wall-to-wall union at a Microsoft-owned studio. This effort is part of a broader labor movement within Microsoft's gaming sector, which now has over 1,750 unionized workers following Microsoft's acquisition of Activision Blizzard. The unionization was facilitated by a 'labor neutrality' agreement allowing workers to organize without opposition from Microsoft. Employees aim to negotiate better standards concerning pay, remote work, and workplace diversity. Microsoft has expressed its support for employees' rights to representation, agreeing to negotiate in good faith with the newly formed union. This development follows recent unionization efforts by staff at other Microsoft gaming divisions, indicating a potential shift in labor dynamics within the industry.

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