Ghost of Yotei Releases with Major Changes from Tsushima Expanding Player Choice and Combat
Ghost of Yotei Releases with Major Changes from Tsushima Expanding Player Choice and Combat

Ghost of Yotei Releases with Major Changes from Tsushima Expanding Player Choice and Combat

News summary

Ghost of Yotei, a follow-up to Ghost of Tsushima, introduces several notable changes including a more reactive open world, the addition of wolf companions in combat, and a less linear plot structure that allows players to choose their path while hunting the Yotei Six. Players control Atsu, who can call on wolves to assist in battles, easing combat pressure and enabling more dynamic encounters. The game features new gameplay elements like shamisen music that players can unlock and play at campfires, enhancing the immersive experience. Unlike its predecessor's linear narrative, Ghost of Yotei offers multiple main quest markers and open-ended exploration, letting players decide which members of the Yotei Six to pursue first. One recommended strategy is to hunt the Kitsune first, which leads players through key regions like the Yotei Grasslands and Nayoro Wilds, introducing important side quests and cultural context related to the Ainu community. This approach provides a balanced mix of main story progression and exploration within the game's expansive world.

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